Quicksilver also established an active relationship with publisher Activision. This was followed by additional strategy titles such as Castles II, Conquest of the New World (over 500,000 copies), and Star Trek: Starfleet Command (over 300,000 copies and several sequels). The company’s work on another Data East title, Heavy Barrel, earned it the attention of publisher Interplay Productions, which contracted Quicksilver to develop what would become one of Interplay’s first titles as an independent publisher, Castles for the IBM PC, which ultimately sold more than 400,000 copies. These included adaptations of well-known games such as Karnov and the Ikari Warriors series. that ultimately resulted in the creation of 28 different titles for Apple II, Commodore 64, IBM PC, Apple Macintosh, and Atari ST home computers. The company specializes in the creation of strategy, simulation, and educational products, and on focused high-technology R&D projects.Įarly in its history, Quicksilver landed a productive deal with arcade-game manufacturer Data East USA, Inc. was founded in 1984 by three Intellivision programmers from Mattel Electronics:William Fisher, Stephen Roney and Michael Breen.
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